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Cygnus (Fighter) Dragon10


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Dragons Roleplaying Forum
Hello! I greet all you guests warmly. Don't be scared, we won't bite! Us roleplayers are very active and have some experience. Our moderators and admins are always eager to help! We often hang out in the chatbox. So go on ahead, and join us today!

Cygnus (Fighter) Dragon10
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Cygnus (Fighter)

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Cygnus (Fighter) Empty Cygnus (Fighter)

Post by Cygnus Mon Oct 12, 2020 5:34 pm

Name: Cygnus "Cyg" Twilight
Race: Human
Gender: Male
Age: 16
Height/Weight: 5'11", 190lb
Appearance:Cygnus (Fighter) F6e2d24ca629bfb46a343a5808bf2cc1

Class: Fighter
LVL: 1
XP: 0

AC:
Current HP/Max HP: 13/13
Speed: 30 feet
Initiative Bonus: 1
Passive Perception: 12

Strength: 16 (+3)
Dexterity: 13 (+1)
Constitution: 16 (+3)
Intelligence: 11 (+0)
Wisdom: 14 (+2)
Charisma: 9 (-1)

Trained Skills:
Athletics +5
Insight +4
Survival +4
Intimidation +1

Untrained Skills:
Acrobatics +1
Animal Handling +2
Arcana 0
Deception -1
History 0
Investigation 0
Medicine +2
Nature 0
Perception +2
Performance -1
Persuasion -1
Religion 0
Slight Of Hand +1
Stealth +1

Proficiencies:
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Saving Throws: Strength, Constitution
Musical Instruments: Flute


Traits and Abilities:
Fighting Style Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with
two hands, you can reroll the die and must use the new
roll, even if the new roll is a 1 or a 2. The weapon must
have the two-handed or versatile property for you to gain
this benefit.

Second Wind: You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10+your fighter level.
Once you use this feature, you must finish a short or long rest before you can use it again.

so for the ability aurora let's do

Aurora
Range: 5 feet (touch)
On the benefactor's next turn they gain advantage on all rolls as well as doubling ability modifiers proficiency bonus and damage. May be used 3 times and is fully recharged after a short rest.    

How does that sound?

Languages: Common, Draconic, Elvish

Items: Chain Mail AC 16, Trident 1d6 piercing Thrown (range 20/60), Longsword 1d8 slashing, 2x Hand Axes 1d6 slashing Thrown (range 20/60), A staff, A hunting trap, Deer antler, traveler’s clothes, Belt
pouch, Explorer's pack (Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it)
Spells and Powers: None.

Wealth: 10 gp

Personality: https://www.rpgdragons.org/t5304-cygnus?highlight=cygnus
History: https://www.rpgdragons.org/t5304-cygnus?highlight=cygnus

Special Rules: Freely swap between human and dragon form.

Appearance:
Cygnus (Fighter) Night_fury_goes_night_fishing_by_kitkatkoi

AC: 17
Current HP/Max HP: 31/31
Speed:
ground speed 30
flying speed 40

Initiative Bonus: 1
Passive Perception: 12

Strength: 16 (+3)
Dexterity: 13 (+1)
Constitution: 16 (+3)
Intelligence: 11 (+0)
Wisdom: 14 (+2)
Charisma: 9 (-1)

Trained Skills:
Athletics (+5)
Insight (+2)

Untrained Skills:
Acrobatics +1
Animal Handling +2
Arcana 0
Deception -1
History 0
Intimidation -1
Investigation 0
Medicine +2
Nature 0
Perception +2
Performance -1
Persuasion -1
Religion 0
Slight Of Hand +1
Stealth +1
Survival +2 (+2 if learned)


Spells and Powers:
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.

Bite+5 1-D10+3
Claw+5 1-D6+3

Fire Immunity
Blind Sense 30
Dark Vision 30

Level points remaining: 2

_______________________
Theme: https://youtu.be/-WcHPFUwd6U
Cygnus
Cygnus

Posts : 25
Reputation : 0

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