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Clerihew, wielder of nightmares Dragon10

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Hello! I greet all you guests warmly. Don't be scared, we won't bite! Us roleplayers are very active and have some experience. Our moderators and admins are always eager to help! We often hang out in the chatbox. So go on ahead, and join us today!

Clerihew, wielder of nightmares Dragon10
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Clerihew, wielder of nightmares

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Clerihew, wielder of nightmares Empty Clerihew, wielder of nightmares

Post by Clerihew Thu Aug 06, 2020 1:00 am

[center]Insert Image Here[/center]
[b]Type of Character:[/b] (Dragon)
[b]Link to Character List Page:[/b]
[font= Papyrus][b][u]Personal Info[/u][/b][/font]
[b]Name:[/b] Clerihew
[b]Alias:[/b] none
[b]Age:[/b] 56)
[b]Gender:[/b] (Male
[b]Personality:[/b Clerihew is quite calm in tense situations, though he is very caring about the people who are brave enough to live with his affliction. tends to break down very often and will cry for hours if he sad enough. Clerihew will try and avoid dragons and humans as much as possible even risking his own life to get away. Clerihew loves nature and will sleep in the trees when he is happy. when stuck on a position he can't get away from he will close his eyes and ears and wait for it to end. Clerihew hopes he can find the cure to his suffering, doing whatever he can to get info on the curse.
[b]Fears:[/b] Clerihew is afraid of dragons and humans after being scarred by the moment a dragon killed himself in front of him. oh and another dragon's blood.
[b]Strengths:[/b] Clerihew is incredibly strong-willed and is almost impossible to persuade when he has his mindset to something. very quiet and is very stealthy.
[b]Weaknesses:[/b] if the blood of another dragon is to touch Clerihew it will burn him and knock him out for an hour. the burns from the blood can be very small with a few drops. and very serious at larger amounts. the pain he experiences with blood is so bad on contact he will roar with pain and will pass out. the burns will all disappear by the time he wakes up. but the blood he can lose from the burns can not be made up for. it will take time to get all the blood back if lost.

[font= Papyrus][b][u]General Appearance[/u][/b][/font]
[b]Height:[/b] (32ft
[b]Scales: Clerihew has purple spines with webbing going all the way from his horns to the end of his tail. he has bright green-tipped talons and has it fade to a blue-green as it goes up to his legs. he has a green face with purple freckle like scales scattered around the snout. a teal underbelly and bright red eyes. with gills on the sides of his neck protected by thick purple scales.
[b]Eyes:[/b] (bright red, ocean blue when no curse.
[b]Appearance:[/b] Clerihew tries to look small and hopes not to get noticed. her wings are purple-tipped at the end and fade to green as they go up, his neck is quite thick and stubby. with a paddle-like tail and some spines with webbing on his underbelly that starts at the shoulders and ends exactly in between his legs and arms.

[font= Papyrus][b][u]Tribe Information and Status[/u][/b][/font]
[b]Tribe:[/b] rougue
[b]Inheritance:[/b] seawing purebred
[b]Rank:[/b] rougue
[b]Family:[/b] not known to him
[b]Mate:[/b] none
[b]Hatchlings:[/b] none

[font= Papyrus][b][u]Skills and Abilities[/u][/b][/font]
[b]Normal Abilities:[/b] the curse prevents the activation of this ability. but normal seawing powers.
[b]Special Abilities:[/b] due to a curse he accidentally afflicted upon himself, this curse can only affect humans and dragons, when Clerihew comes into the line of sight he is seen as the lookers worst fear, this can include nonliving objects. Clerihew is unaffected and appears no different to himself. when the person looking at him sees a living thing as their fear the eyes will remain red.  the curse can be prevented by knocking Clerihew out or when he is asleep. a charm touched by Clerihew's tears gives the holder immunity to the curse when it is being held or worn.
[b]Combat Style:[/b] Clerihew has never had to fight, running is all he has ever had to do. he rarely uses his talons and won't stay still and take a punch, always moving, always running. and anyway everyone has run from his presence out of fear.

[font= Papyrus][b][u]Background[/u][/b][/font]
[b]History:[/b] Clerihew woke, his head throbbed with pain. he slowly picked himself up. The place around him seems to be so familiar. a scroll lay on a pedestal in the middle of the room. the scroll was open and seemed to only have one word on the top. the wet floor beneath him squished as he walked across the room to the pedestal. he picked up the scroll and read nurofdio harkaj. he felt an uneasy presence behind him. he dropped the scroll as he walked down the unfamiliar hallway, a river flowed at the left side of the cave leading somewhere outside. he walked by many empty rooms, most seemed to be scroll rooms for magic. a loud roar echoed across the cave. Clerihew ran in the direction of the call, to find a big dome in the caves. many dead bodies piled the floor of the big circular room. a dragon seeming to be a seawing stood in the center of the room, bleeding in all manners. turned to face Clerihew, and at that moment sliced his own throat right there. Clerihew watched in horror as the dragon died, he ran as far as he could out of the cave. at the end of the cave was a deep forest, thickly wrapped with trees and many vines.
he looked back and thought of all the dead bodies as he walked into the forest
[b]RP Sample:[/b] (Provide an RP sample of how you would roleplay. Optional)[/b][/b]

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Posts : 2
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Age : 16
Location : a dark forest

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Clerihew, wielder of nightmares Empty Re: Clerihew, wielder of nightmares

Post by Baldirak Sapiens Draco Thu Aug 06, 2020 3:17 pm

Your special ability needs work. Firstly, it would be considered god-modding, which isn't allowed here, by saying that whoever looks at him would see their worst fear. Second, it seems that the only time the curse can't take effect is when Clerihew is sleeping. I know it says it can also be stopped by him being knocked out, but if anyone looking at him is seeing their worst fear, odds are they won't be moving toward him. Other than these points, I'm pretty sure this wouldn't be a minor ability. I'd suggest coming up with a different ability if you're unable to fix this with the info I've given you.

For weaknesses, it says he is burned and knocked out if he is touched by dragon blood. The being knocked out can be explained by his fear of blood. But you need to explain why the blood actually causes him physical harm by burning him. I can't think of any way myself that would make sense, so I think you should just remove that part and stick with the sight of blood making him faint.

Astral's favorite person. ^.^

Clerihew, wielder of nightmares Fpkz2Va
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Baldirak Sapiens Draco
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