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Most users ever online was 315 on Mon Nov 04, 2019 1:22 pm
Copyright Anne Stocks
Alias: The calm one
Personality: Asher has retained an immense curiosity for almost all topics. He will strive to learn everything he can, without any discrimination on the topic. His personality is extremely calm, so calm it is sometimes uncomfortable for other dragons. Nothing seems to be able to break this calmness, as he stays collected even in the midst of troubling events.
Interests: Studying, calm, gems
Dislikes: Agitation, hot climates, dragons that are more brawl than brains
Fears: Dying before he could gather all available knowledge and compile it somewhere for his fellow Icewings
Height: Around 40 feet
Scales: Like his father, Asher features ice-like scales.
Eyes: Ice Blue
Appearance: Asher inherited the appearance of his father. His body is covered by ice-like scales and his back features spikes going up to the end of the tail. The blue of his scales is slightly darker than the one of his wings and claws. The end of his tail is split in three spikes.
Tribe Information and Status
Family: Son of Blizzard and Melody, sibling of Radiance and Safra
Skills and Abilities
Strengths: Multitasking. Asher is able to think about several topics at once, even when under dire physical pressure. This lets him easily plan a fight even when focused on the physical part.
Special Abilities: Asher has inherited the magic of his mother. He is able to materialize crystals with various different shapes, and so far he has mastered the ability to make them extremely sharp in order to rain them on his opponents, or create a protective dome around him.
Asher can also consume other natural crystals to replenish his energy. While he can consume his own crystals, it doesn't bring him any additional energy, so it would basically be fooling his hunger. Asher can live eating nothing but crystals, but finding a sustainable source of crystals for him to live on would be practically impossible.
Asher can also form crystals to patch his wounds. He would form the crystal to match the form of the wound and insert it in his own flesh. The insertion however does cause him a great pain, and it is more patching than healing as he would need to later degrade the crystal to let his flesh heal. It does only help as it prevents bleeding and loss of feel in a limb, the crystal temporarily relaying the blood and nerves. It does not repair organs or muscles, only preventing blood loss if used to patch them.
Lastly, should Asher panic his powers would trigger and trap him into a solid dome of resistant crystal. While he can breath through the crystals, he is unable to move or act, and is able to break the dome only when he has regained some calm.
Weaknesses: Any ability affecting the other's mind - should it be because of sleepiness, dizziness or mind control - will be extremely effective against him as it would cause his spells to mostly fail. Asher is not a physical fighter, so his spells are his only defense.
Combat Style: Careful, calm and concentrated. Asher would test his opponent's strength and plan his strategy during the fight. Never in close range, as his protective dome wouldn't be able to withstand a really strong physical attack.
- IceWing Scholar
- Posts : 6
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Alts: Nebula, Blizzard, Zyailor, Dusk, Monsoon, Devi, Degzauth, Rohkar, Lucy
- God of Life and Seas
Posts : 2649
Reputation : 41
Age : 26
Location : Floating on a random lake (UK)
Baldirak Sapiens Draco
- Grand Champion Y1 Earthwing King
Posts : 2491
Reputation : 93
Age : 25
Location : Wherever the Dragon Cat goes