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» Character Compilation - Sun
by Selthies Fri Feb 14, 2020 8:39 pm
Most users ever online was 315 on Mon Nov 04, 2019 1:22 pm
Alias: Appreciates pet names and nicknames, but doesn’t insist on being called by any specific name.
Age: Between twenty and forty in human terms, she looks and acts immature
Sexuality: Pansexual, and very supportive of open relationships
Personality: Unfailingly kind, passionate and optimistic. Imperia is an idealist with a strong romantic streak. Her philosophy of life is simply: If it’s fun, then it should be done. She cares deeply about others and she wants everyone to live happily, she doesn’t like violence and supports world peace in every way she can. She tends to be warm and attentive, as well as rather flirtatious, but displays pride and arrogance on occasion. She’s immensely sassy and considers herself to be practically perfect. She simply cannot resist attention, and adores flattery.
Despite having the best interests of everyone at her heart she often goes too far, coming across as depraved or getting others hurt accidentally because she’s too caught up in her own ideas. She has a submissive and courteous nature, but she also manipulates others. She has a merciless side, and will smile while stabbing someone in the back if she thinks that they deserve it. She’ll also surrender easily, or run away from a fight that she doesn’t feel desperate to win. She’s a capable fighter, but she very rarely relies on her abilities.
Interests: Imperia loves socializing and having affairs with other dragons, but she also tends to take on a mother or big sister role to younger dragons or anyone who she feels needs some cheering up. Being a friend and partner to others takes up most of her time.
She likes to read and to study, but she tends to focus only on interesting hobbies. She likes art, and fancies herself as being good at architecture and interior design. She also likes singing and dancing, as well as giving massages.
Imperia is a teacher at heart, she’ll gravitate towards taking a mentor role, but she does it in her own immature fashion. She might not be violent, but she does enjoy play fights against others, especially if she’s teaching them how to fight.
Dislikes: Imperia dislikes being bored, and menial labour is a definite ‘no thankyou’. Cruelty is one of the things that she hates most, and she’ll do everything in her power to get rid of it. She has no specific other dislikes.
Fears: Imperia’s greatest fear is being lonely or being hated. Her personality hides deep insecurity that she’s never quite able to overcome. She doesn’t let it affect her life usually, but the idea of being worthless utterly terrifies her.
Height: Approximately 10 feet tall
Scales: Silver scales, very smooth. Her scales are soft, but very tough. She also has a precise sense of touch, especially in her wings.
Appearance: Extremely slender (she’d call herself petite). Voluptuous and curvy. She tends to deliberately pose and sashay in order to accentuate her figure and look sexier. Her wings are very large for her size, and her tail is quite long. She has two horns on her head and claws, but she has no other sharp edges, frills, spines or fins.
She has fun dressing up, and particularly favours red, but she tends not to wear anything most of the time.
She wields a long golden spear called the Dragonslayer. It has an ornate heavy blade and wide crossguard. Sometimes it's appearance will change slightly.
Tribe Information and Status
Tribe: Skywings, but she supports harmony between all tribes and humans. Easily inclinded to go rogue.
Inheritance: Pure breed
Rank: Whichever suits her mood. She can apply her enthusiasm to most of the positions. Usually a scholar due to her love of teaching.
Mate: Always available for relationships.
Hatchlings: None, but hoping to have some someday.
Skills and Abilities
Strengths: Imperia is a brilliant tactician, and an extremely quick thinker. Her greatest advantage is always her speed and flexibility in both a mental and a physical sense. She’s a master at finding ways to solve problems and disagreements. Her good image is one of her main strengths; she tends to find allies easily. She’s a consummate liar, but uses her powers in this area for good. She is extremely physically tough and able to take a lot of punishment without permanent damage. She’ll eventually heal from almost any nonlethal wound. She has respectable endurance as well, and she conserves her magic with skill to fight for a very long time with minimal effort required.
Special Abilities: Imperia’s greatest asset is her agility, she uses wind magic to massively increase her speed and manoeuvrability. She can float weightlessly, turn, stop, accelerate and move around without any respect for gravity. Her quick reactions combined with instant omnidirectional movement make her extremely difficult to catch with anything but a wide area attack.
Imperia can use slicing blades of wind at midrange or close range, focusing them often on her tail and her wingtips. She likes using subtle gusts of long range wind to unbalance and confuse, but she can stagger an unwary opponent even from a considerable distance with brute force.
Her spear can slice magic, allowing it to pierce most shields or barriers relatively easily. Imperia very rarely uses it, she doesn't like carrying things around, but when she has it she'll wait for an opening and then use it to strike a disabling or lethal blow.
She can magnify, shift, delay or imitate sounds flawlessly. On occasion she’ll attack using only magnified sound. She can also deflect basically any solid projectile attack (if it's smaller then I am. Things like catapult stones, arrows, cannonballs etc), as well as nudging charging enemies or falling objects away from herself with slight gusts of wind.
Weaknesses: Imperia’s primary weaknesses are to the few things that are faster than she is (such as lightning) stealth attacks, and attacks that are too large or wide ranged for her to dodge. She also has considerable cold vulnerability. Lowering her body temperature weakens her rapidly until she becomes helpless, death could eventually result.
Combat Style: Imperia rarely fights. She prefers to reason with her enemies, and in combat she’ll buy time by evading or posturing while she tries to find a peaceful solution. She can throw even large enemies around at high speed with wind, ramming them into walls or mountains in order to stun them or kill them. She waits for an opportunity to strike, and she’ll create one if she needs to, summoning her spear at the last moment for a killing blow.
She prefers to assassinate someone who she wants killed, and she’s willing to do it personally. She’d prefer to just stab them in the heart, but she’ll use poison or other methods if they’ll work better. She doesn’t like seducing enemies before killing them, because she finds it almost impossible to kill anyone who has shown her even a small amount of kindness.
History: Long and complicated. Here are the important bits:
As a hatchling and child Imperia was taught her wind magic in a small dragon village that was renowned for its teaching arts. The village was neutral, but affiliated with the firewings and on the very edge of their territory. It was wiped out during a war. She was captured and made a slave by the victorious army. She learned that it was better to surrender then it was to be destroyed, and she suffered humiliation quietly. After about a year she had a chance to escape and took it. She was a refugee for a while, but she was treated kindly in the city to which she fled, and it soon became her life’s goal to make the world a peaceful and kind place, where nobody would need to go through anything like what had happened to her.
RP Sample: I’ve usually done roleplay on Skype, so I tend towards shorter messages there.
[18/08/2016 6:20:31 PM] ֆђα∂σω: *Red sighed* What if we don't find him..?
[18/08/2016 6:21:26 PM] Imperia: *Imperia shrugged.* We go off and do our own thing. We could follow that armoured fur, see where he goes. We could look for the dragons. There are lots of things we could do.
I think I’ll adapt well to forum writing (I’m a fanfiction writer, so I know how to use my words), but you may need to forgive a few early mistakes… sorry.
Last edited by Imperia on Mon Aug 22, 2016 4:54 pm; edited 5 times in total (Reason for editing : Shuffling)
Imperia wrote:Imperia can deflect basically any solid projectile objects, as well as charging enemies and falling object.
I don't think you'll be allowed to "deflect basically any solid projectile objects, as well as charging enemies and falling objects" as it, in my opinion, is kind of overpowered. If you can deflect all those, then won't you have the upper hand in combat?
As for the Dragon Slayer thingy..I'm not sure about that, as I don't know what limits there are for magic, so I'll leave it to your grader Nice app, though, it's really detailed! Better than mine at least >.>
- Goddess of Ice and Snow
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What do you mean by "nudging charging enemies away from herself"? How does she do it: with her tail, or what?
- NightWing Guardian
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I did the same thing I did last time, just more of it.
Also I do have a picture, but it isn't showing up.
I'd send a link, but I'm not allowed to. (which is fair enough. I'll send it in a week, I guess.)
By the way, you should add some limits to her special abilities.
- Goddess of Ice and Snow
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As for your app, the point that bothers me a bit is your spear. First because it's in your appearance while it should be in your abilities (considering what it can do), but also actually because of what it does. I'm not exactly fond of the concept of the weapon that chooses its owner either. And when you mean channeling magic, are you meaning channeling spells other than your innate abilities, or do you need to use the spear for your abilities ? And the cutting magic part will need some more explaining.
- LightWing Hunter
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Hesitate and die, Do and survive, Think and live.
- EarthWing Adviser
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I don't need to have the spear in this continuity, it's just something that I have in the story that I'm originally from, so I thought it was worth adding it to the profile.
I'm totally ok with not having it if it's too unbalanced. (It's meant to be borderline overpowered, so if it's too much then I just won't have it)
The character creator said to put any weapons or clothing in the appearance category, so that's why I put it there.
As for it's abilities, well, it will be inclined to ditch me if someone who is more powerful and more inclined to murder grabs hold of it. For that reason I very rarely use it.
By cutting magic I mean that it'll slice through most force fields and energy fields as if they were jelly. By channelling magic I mean that it can be used to absorb the magic from incoming attacks, this makes the spear charge up (they do need to be solely magic based attacks for this to work), and it also focuses the wielder's energy if they wield magic through it.
@Neltharion: Yes, it is Ornstein's spear. (Which is also called the Dragonslayer) I originally had it because I'm from a Spyro fanfic that has multiple references to Dark Souls. It has more abilities now, but it's basically the same spear.
- LightWing Hunter
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- Grand Champion Y1 Earthwing King
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