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EarthWing Tribe Info

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EarthWing Tribe Info

Post by Baldirak Sapiens Draco on Sat Mar 05, 2016 11:27 pm

Tribe's History: The EarthWings, like all the Dragons of Pyrria, are descendants of the ElderWings, a long-lost Tribe inhabiting Daelorios Island. A group of these ElderWings made their home in the most temperate climate on the main continent. Over generations, they lost their traits to ones suited to lifde in the forest; their abilities became those related to the earth. Soon, their numbers grew to be considered a Tribe. They named themselves EarthWings, in honor of their first leader, a female named Earth.
The EarthWings second leader was another female, named Shrillix. She was the beginning of a monarchy that continues to this day. The EarthWing's next leaders were a mated pair, Cosmos and Rektani. Cosmos is the biggest Dragon in all of Pyrria, an EarthWing standing at 300ft tall. Under his reign, the Earth Kingdom continued to thrive... But also suffered from conflicts with the Humans that lived in their territory. The first of these conflicts involved an ambush by a Human settlement that lived closest to the EarthWing Kingdom. While Cosmos and his family were away, a group of Humans managed to get into the Royal hatchery and steal Rektani's eggs. Meanwhile, Cosmos and the rest of the Royal family were being attacked by Humans. Cosmos was hurt the most severely, nearly dying, but the Healers ensured his survival, though he was left with mental and emotional scars. The Guardians were successful in retrieving all of the eggs.
The second incident also involved Humans. Somehow, the Humans managed to amass an army right under the EarthWings' snouts. They attacked in the morning, when most were still asleep. The Guardians had no warning and no time to prepare. The Humans came with their usual arsenal: crossbows, spears. But this time also had giant nets, catapults which fired flaming rocks, ballistas that shot giant spears which kept the EarthWings from escaping by air. It was a massacre; defenseless Citizens and Hatchlings were killed. Even the Guardians fell. Worse still, Cosmos was nowhere to be found: he had left before the Humans arrived on a diplomatic mission. Without his guidance, these EarthWings descended into chaos. Some helped with the evacuation, others stayed behind and did their best to push back the Humans, their efforts in vain. It was discovered the Humans had some sort of deity with them. In the end, only a handful of EarthWings survived. One was captured by the Humans. Cosmos returned to find his tribe nearly extinct and led them into hiding underground. To the rest of the world, the EarthWings were no more; rogues were Swift to move in to the newly abandoned territory. Over time, a few more survivors emerged and joined the others. The EarthWings built a city beneath Pyrria and slowly rebuilt the Tribe.
Cosmos retired, his reign finally taking a toll on him. His adopted son--a survivor of the Human invasion--Baldirak Sapiens Draco, is the fourth leader. He was reluctant to take the throne at first, unsure of his capabilities as a leader. But he strove to serve his tribe in any way and now it thrives. With occasional guidance from Cosmos, Baldirak made sure the EarthWings were ready when the time came to rejoin the world. After emerging from hiding, they discovered the SkyWings and LightWings, SeaWings and IceWings had all formed alliances. Wanting to restore an old union--and ensure safety for his tribe while they rebuilt--Baldirak sought the NightWings and FireWings. Though his ideals differed greatly from that of the new NightWing leader, he, Tenebris and Kenina agreed to an alliance--called the Twilight Imperium. Baldirak was chosen to lead this massive new tribe and took Kenina, the FireWing Queen, as his mate, allowing her to maintain her position as Queen.

Tribe's Territory: The EarthWings have territory above and below ground. Their tunnels run throughout nearly all of Pyrria. These tunnels are massive, able to accomodate their biggest members, and are a maze successfully navigable only by EarthWings. Here, they have a small settlement: The Haven, located beneath the neutral territory between the FireWings and SeaWings' native lands. The Haven has one level and is divided into several chambers. There is a Healing Chamber, Forging Chamber, Nursery and Learning Chamber, etc. The Main Chamber is used for meetings. Dens are scattered throughout the tunnel system, though most are close to the Main Chamber.

The native lands of the EarthWings, which also houses the capital of the Twilight Imperium, is the largest territory in Pyrria. It is most!y forest, but there is also a desert oasis. It was claimed by NightWings and FireWings, after the EarthWings were assumingly wiped out, both tribes seeking to expand their territory and working together to that effect.

Tribe's Special Ranks: After their fall, the EarthWings had to recreate some--and make new ones-- of their ranks to fit with their new home. They were kept even after joining the Twilight Imperium.

Caretakers: This is one of the new ranks. Caretakers help busy EarthWing parents by watching their Hatchlings when they're working. They also help take care of Wise Ones.

Architect: The architects specialize in building and make sure the tunnels of the underground cities are strong. They also make changes to the layout of the tunnel systems surrounding the cities.

Tunnel Scout: These are Scouts that patrol the labyrinth of tunnels beneath Pyrria  to make sure no Dragons who might have accidentally stumbled in discover the hidden Tribe.

Twilight Sentinel: Created by Baldirak after joining the NightWings and FireWings, the Twilight Sentinel is a special high-rank class of Guardian tasked with protecting the alliance at all cost. Their training is more advanced than that of a normal Guardian class and there are only three. Baldirak made of a point of ensuring that each position was filled by a member of each of the three tribes. Working together, the Twilight Sentinels are a force unmatched by any and surpassed only by the gods (semi and full). Unlike other high ranks, the Sentinels answer only to Baldirak.
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