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The Dragon God and Goddesses Religions

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The Dragon God and Goddesses Religions

Post by Celestia on Mon Dec 22, 2014 1:39 pm

Goddess of Gods
Astral( full God) Goddess of the Moon and Stars:
Name of Religion: Astralogy

Description:
Astralogy is the following and worship of the goddess Astral and her ideals. She is known by many names. The goddess of the moon and stars, the goddess of space, the goddess of heaven, the goddess of physics, the goddess of knowledge & wisdom, and the goddess of light and dark.

There are two kinds of people who worship Astral. First are those who value knowledge and second are those who value the light and sun or anything else that resides in space.

Rules and Customs:
1. You may worship other gods as long as you follow my teachings and customs and their teachings and customs do not conflict with mine.
2. In wisdom and in knowledge there is power.
3. One should seek as much wisdom as they do knowledge.
4. Be aware of all things, for the greatest evil in the world is the unknown.
5. Respect your elders both in age, wisdom, and knowledge.
6. Always have an open mind as evil is very good at hiding in what you think you know.
7. Those who worship me must be humble. All dragons deserve fair treatment regardless of competence in any area.

Moonstone:
A special type of stone which is very rare. It comes in many different kinds of colors and are translucent and gem like in appearance. This stone harvests light and stores it. When the sun drops the stone glows. The more light is stored the brighter the glow is. The stone will glow with the same color as the stone itself. A special kind of plant called a sun vine can be woven into a bag which can store moonstones. This seals the light inside so they don't lose their charge when the sun is down. In this way you can make them last much longer and shine much brighter with extended charging.

These stones are said to bring luck, wisdom, and knowledge, but only if it is charged with light. These stones are used in many of Astralogy's rituals. It is also said by keeping one on you (charged of course), you have a better chance of meeting Astral herself.

Knowledge Circle: The knowledge circle is a circle of Moonstones of varying color. Those who study or think within the circle will learn things much faster. Each color stands for something different. The circles can be mixed with all sorts of colors but the more of one color there is the better your learning is for what that color stand for. A circle made of multiple layers of rings can be used as well.

Red: Magic, the rarest Moonstone color
Blue: Social or people skills
Green: Nature
Yellow: Creativity
Purple: Wisdom
Black: Alchemy
White: Neutral, which is suppose to help with wisdom and knowledge just in general. This is the most common Moonstone color

LightWings:
Astralogy actively encourages the discrimination of LightWing because their leaders do not follow the religion, even though Astral is the source of their power. It is believed that all LightWings should follow Astralogy.

The realm of Astralogy:
Unlike some other gods, Astral's realm doesn't exist in a separate dimension. Her realm exists in this dimension. Her realm is simply but all of space. Surviving in space is no problem for since she has control of it all. Those she brings to space she can also keep from dying if she chooses.

The Three Gods Of Creation
Closed

The Three Gods Of Destruction
Nimbus (full God) God of Death:
Name of Religion: Nimbism

Description:
Nimbism are for those who value the balance of death and life. "Murder" and "Psychopath" do not apply to this religion. In fact, the Great God Nimbus encourages you not to treat it like murder or to consider yourself a bloodthirsty psycho.

Nimbism offers the protection of Nimbus, and his gratitude. Though, a living sacrifice is needed to get the protection of Nimbus. With Nimbism, worshipers believe in the fair scales that measure life and death. Nimbus can be considered both the God of Death and Life, which will vary the types of followers he has. Nimbism accepts every type of individual, categorizing them as "Good", "Bad", and "Neutral".  

The God Of Death, Nimbus, can be interpreted in different ways. Some may see him as their guardian, and savior. Some may see him as a wicked and cruel person worthy of respect. Others see him as a Peaceful god bringing and taking life to others. In the end, Nimbus is the spinner of fate. He marks the ends of the beginnings of your lives, thus, mourners may call upon Nimbus during funerals, rituals, and other ways of farewells, in high hopes that he will greet the departed soul to his realm with a warm embrace.


Rules and Customs:
Customs And Beliefs
1. In the end, Nimbus is the spinner of fate. He marks the ends of the beginnings of your lives, thus, mourners may call upon Nimbus during funerals, rituals, and other ways of farewells, in high hopes that he will greet the departed soul to his realm with a warm embrace.
2. Those who frequently submit sacrifices to Nimbus will be given a favor committed by Nimbus.
3. Funerals are common within the religion of Nimbism, each time, wanting Nimbus to embrace that soul or vice versa.
4. To influence the misfortune of a hated individual, thou must pray. Once is enough!
5. "If thou does not have confidence in thou power, strength, and success. Thou must know that thy Nimbus does."
6. Nimbism favors jewelry collected from areas those who've passed on, believing that it reflects the souls of others in that piece of jewelry.
7. "The amount of blood you've caused to shed will not weigh the value of your life on the scales of balance."

Rules
1. Do not kill in the name of Paradox! Killing for the sake of chaos and insanity is a crime against Nimbism!
2. Must not worship Paradox.
3. Bring down the proud who try to cast off the chains of fate. As the instrument of Nimbus, it's encouraged that you should and must punish hubris where you find it. (Specifically for his evil/chaotic followers).
4. Hold little to no pity for those who have passed, strangers that is. For death is simply a matter of the ends of life. Not greatly enforced.
5. Youth is the core of Nimbism. Cherish it and do not waste it! It's a beautiful thing and none shall treat it like dirt!
6. No matter how you interpret Nimbus, follow his teachings! Good, bad, neutral, your choice!
7. Respect must be applied to Nimbus. Your respect for other superiors is your decision.

Realm Of Nimbism:
In the Realm of Nimbus (Has many titles. Valhalla, The Underworld, The End, Hell, Afterlife, Etc.), there are two places souls may be bestowed to. The Pure, those who have lived a worthy life with no major crimes will be sent to the Pure, where you can live your Afterlife as a soul that may wander within and beyond the realm of Nimbus freely. Though under Nimbus's control willfully. Then there is the Dark. Those who have committed severe crimes against Life itself and have lived tainted lives shall be sent to the Darkness to relive their crimes as victims, in the process feelings pain, sorrow, grief, and suffering. Depending on the severity of their crimes and how bad of a individual they were.

In general, Nimbus's realm is a place where both the light and darkness seep in. With several areas with different features across the realm. Swamps, forests, voids, abysses, etc. It's like any other place only a bit more dark.

Soul Jewelry:
Those who wear jewelry favored by Nimbus (Shiny gems, blue, necklaces/earrings/wrist and leg-bands. Etc.) show loyalty to Nimbus. Not required, just a feature. This Jewelry represents the Wisdom of life and death and the understanding of the scales of balance. It represents the morals you will come to learn and understand sooner or later.  Though, different colors represent different things about yourself.

Red: You've shed blood before, and is willing to submit sacrifices. Does not mind death.
Blue: Favors Nimbus's teachings of the balance of life and death and other morals.
Black/White: In the end of thy's life, is wanting to be sent to The Pure/The Dark.
Yellow: Favors youth and will cherish life.
(These are just other features)

Kelarth(full God) God of Fortune:
Name of Religion: Kelarthism

Description: To those that will follow it, Kelarthism offers the teachings and ideals of the God of Fortune. There are two Fortunes, good and bad. With a lending paw from Kelarth, you may manipulate either as you see fit; for yourself, or for or against others. Kelarthism also teaches, that while its namesake controls these Fortunes, ultimately, every dragon makes their own luck.

Rules:
1. Your use of the Fortunes have few limits, but there are some. The restrictions: You may not use either Fortune to kill another Dragon. On the slim chance you are granted such power, you may not use a more potent form of the Fortunes to affect your entire tribe or another. The Fortunes are perched on a delicate scale and are in a constant fight for dominance of it. Depending on how the scale is balanced, an exception may be granted to the rules governing one's use of the Fortunes, so long as permission is given by Kelarth.
2. So long as this religion does not contradict another, you may worship the other Gods/Goddesses.

Customs: Kelarth's worshipers celebrate him by holding two festivals--one for each Fortune.

The Festival of Good Fortune: Taking place in early spring, Kelarth's worshipers gather at his temple and provide offerings thought to bring good luck. Some may even provide objects that they made especially for the event. After the offerings have been given, those gathered then, either as a group or one at a time, pray to Kelarth in hopes he may visit during the festival. It is then time for the feast to begin. The festival ends with the unveilling of the new statue which will sit in the temple until the next festival. The statue depicts Kelarth as a peaceful god, bringing good fortune to all.

The Unfortunate Festival: This festival takes place two weeks after the Festival of Good Fortune. Like it, Kelarth's worshipers gather at his temple and provide offerings. But these offerings are usually scrolls, on which one has written their desires for bad luck. The worshipers then pray to Kelarth, asking that he allow them use of his power or that bestow bad luck on their enemies. As with its sister event, the Unfortunate Festival then provides a feast to the followers of Kelarthism and ends with the unveiling of a statue. This statue depicts Kelarth as a harbinger of destruction.

To show his gratitude for these festivals, Kelarth will grant the wishes of two worshipers from each. He will also reward one member of every tribe--even rogues--with a medallion, a common object. It will grant the owner a single use of Kelarth's power to cause widespread good or bad fortune. However, its use is limited to that individual's tribe only. For rogues, they may use it to affect either only themselves or two other individuals--those individuals may belong to a tribe. The medallions are given only once every few years (3-5).

Fortuitous Feathers: Rumored to come from the God of Fortune, these feathers--should one be lucky enough to acquire one, as they are quite rare--allow the owner abilities that usually must be given by Kelarth directly. There are three colors, each providing a power the others do not. All three feathers bind themselves to their owners: Once touched, the feather belongs to that dragon, its powers available only to them. Any attempt by one dragon to use another's feather is rendered useless

Black: The black feathers represent good fortune. For its owner, this feather creates a Fortune Shield, much like the one utilized by Kelarth. However, this shield generates only good fortune.

White: This feather represents bad fortune. Like the black feather, it creates a Fortune Shield, except that it generates only bad fortune.

Gold: The rarity of the gold feather is greater than that of the black and white feathers. They also have more power. Like the other feathers, it gives its owner a Fortune Shield. Unlike the other feathers, the Shield generated by this feather exactly mirrors Kelarth's, giving access to both Fortunes. It also allows the owner entrance into Kelarth's realm without need of his permission.

Kelarth's Realm: Mirrors the mortal world in appearance. But it is an alternate reality where visitors may experiment freely with the Fortunes without fear of conseqeunce on Pyrria. Any excessive good fortune or havoc wrought in Kelarth's realm has no affect at all on the mortal realm. So one may, for example, break the first rule of Kelarthism. There is, in the center of the realm, a place which connects it to Pyrria: a temple. Here one may preform one action, with either Fortune, which will be reflected on Pyrria. However, they must first convince Kelarth to allow this.


Last edited by Celestia on Tue Mar 07, 2017 3:18 pm; edited 9 times in total

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Sat Feb 14, 2015 8:47 pm

Updated with Shine's information. Reminder to the otehr Gods and Goddesses to update this as well. If we're still doing it, anyway.

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Re: The Dragon God and Goddesses Religions

Post by Neru on Sat Feb 14, 2015 10:01 pm

Lol, the SkyWing God changed. And a lot of demigod hatchlings need to be added.

Angel
Droplet
((Whomever else Ark had in the new batch, I forgot))

Elkas
Sienna
Neru

All Pulse's. I believe the first two are LightWings, while Neru is a rogue that joined the Night Wings.

Hoped I helped some Smile
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Re: The Dragon God and Goddesses Religions

Post by Celestia on Mon Feb 16, 2015 2:01 am

Oh my gosh finally. I was worried I'd be the only one here with a religion. Could you give your gems a name though? Cuz just saying rare gems could make stuff in rp really confusing.

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[15:53:21] Apolis : Yes, semi gods shall be treated with the uttermost respect of course!
Gala: UNLEASH THE FURY OF THE NIGHT!
[00:33:27] Abyss : Happy coming outta yer mum day~
[01:31:17] XaJjang : 90% of this site's "Metagaming" or "Powerplaying" is the opposite.
[01:31:26] XaJjang : It's jsut really badly worded posted, or jsut bad posts in general.
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Re: The Dragon God and Goddesses Religions

Post by Folan on Mon Feb 16, 2015 2:22 am

Kokoro is no longer queen

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Fri Feb 20, 2015 6:28 pm

Astral: Updated. Glad I'm doing this right. Razz

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Re: The Dragon God and Goddesses Religions

Post by Celestia on Sat Mar 14, 2015 4:06 pm

Bump again come on all you gods and goddesses make your religions.

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[15:53:21] Apolis : Yes, semi gods shall be treated with the uttermost respect of course!
Gala: UNLEASH THE FURY OF THE NIGHT!
[00:33:27] Abyss : Happy coming outta yer mum day~
[01:31:17] XaJjang : 90% of this site's "Metagaming" or "Powerplaying" is the opposite.
[01:31:26] XaJjang : It's jsut really badly worded posted, or jsut bad posts in general.
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Re: The Dragon God and Goddesses Religions

Post by Cosmos on Thu Mar 26, 2015 2:56 pm

Updated, added Nimbus's religion. Bleh, that's what I have for now.

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Re: The Dragon God and Goddesses Religions

Post by Celestia on Thu Mar 26, 2015 3:03 pm

Sweet

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[15:53:21] Apolis : Yes, semi gods shall be treated with the uttermost respect of course!
Gala: UNLEASH THE FURY OF THE NIGHT!
[00:33:27] Abyss : Happy coming outta yer mum day~
[01:31:17] XaJjang : 90% of this site's "Metagaming" or "Powerplaying" is the opposite.
[01:31:26] XaJjang : It's jsut really badly worded posted, or jsut bad posts in general.
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Re: The Dragon God and Goddesses Religions

Post by Blaze on Thu Mar 26, 2015 5:01 pm

Serena's a Chaotic Nightwing, so wouldn't that be with the other Nightwings?

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Re: The Dragon God and Goddesses Religions

Post by Zephyros on Thu Mar 26, 2015 5:22 pm

The EarthWings, and SkyWings need to be updated. :/

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Re: The Dragon God and Goddesses Religions

Post by Tenebris on Thu Mar 26, 2015 5:47 pm

The NightWings need updated as well in all fairness.

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Re: The Dragon God and Goddesses Religions

Post by Frostflare on Fri Mar 27, 2015 2:14 am

To me it looks about right. I'm probably only saying this because its super early in the morning, but it looks good. People just need to update, and finish their religions. I would update, but I don't think I'm suppose to, and also I don't know what to update.

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Re: The Dragon God and Goddesses Religions

Post by Cosmos on Fri Mar 27, 2015 4:47 am

Everything that needed immediate updates have been updated.

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Re: The Dragon God and Goddesses Religions

Post by Lori on Fri Apr 03, 2015 11:27 am

I think SeaWings need to be updated as well. They have more demigods now. Smile
Awesome job on this Celestia! If I were an admin/mod I could NEVER do this, so I am impressed O.o

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Sat May 23, 2015 12:39 pm

Bump to the other Gods, and quick question.
It says that Phantom is the Leader of the Destruction trio, who's the leader of the creation trio?
I think Kazumi used to be, but now Aisha makes more sense, but I honestly have very little idea of who she is.

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Re: The Dragon God and Goddesses Religions

Post by Celestia on Sat May 23, 2015 3:53 pm

Aisha has actually been removed from her title has god due to inactivity. I just haven't found a replacement cuz I've been on vacation. Phantom is the leader because she is one of the original full gods. Unlike the rest of us she didn't get her powers from the remains of Shardas. If a new leader is to be chosen then the 3 gods of creation need to get together to decide. However because Cele is unaware of her full goddessness and Aisha has been removed you are the only candidate. So your the leader now unless Cele ever gets her memories back in which case they'll have to discuss it.

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Quotes:
[15:53:21] Apolis : Yes, semi gods shall be treated with the uttermost respect of course!
Gala: UNLEASH THE FURY OF THE NIGHT!
[00:33:27] Abyss : Happy coming outta yer mum day~
[01:31:17] XaJjang : 90% of this site's "Metagaming" or "Powerplaying" is the opposite.
[01:31:26] XaJjang : It's jsut really badly worded posted, or jsut bad posts in general.
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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Sat May 23, 2015 5:15 pm

Alright then.
So...I'm kinda the only God of Creation right now? Since Cele doesn't remember her (I'm gonna call it "life" for the sake of my brain) previous life, and Aisha has been stripped.
Hmm.
Well then. I'm not entirely sure what to think of that.
But thank you for clearing that up.

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Re: The Dragon God and Goddesses Religions

Post by NightFlare on Sat May 23, 2015 5:32 pm

Shine, maybe you should create an event? Cha knwo..... cause that's kind of the job of gods. o3o

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Sat May 23, 2015 7:14 pm

Huh?
What kind of event?

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Sun May 24, 2015 6:32 am

Hmm...It would make sense, but Shine's powers revolve around emotion, so...

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Re: The Dragon God and Goddesses Religions

Post by Rylatha on Wed Jul 01, 2015 11:25 am

There are 4 EarthWing demigods: Vilkas, Tagrovmaren, Evaleen, and Amadeus.

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Re: The Dragon God and Goddesses Religions

Post by Shiningwater on Wed Jul 01, 2015 5:14 pm

Updated.

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Re: The Dragon God and Goddesses Religions

Post by Arkhor on Fri Dec 18, 2015 3:24 pm

Arkhor God Of Life & Seas
Name Of Religion: Arkratikin

Description:
Arkratikin Is the Religion of the peaceful, which main aim is the preservation of life. Symbols of life are most important as they look towards Ark as a creator and watcher for dragons. As helping each other and caring for one another include with the core beliefs, mostly a non aggressive religion yet will defend its beliefs and fundamentals.

Realm:
Not much is known about Ark's realm most of which is a mystery, most believe that there is no realm as the world is his realm. Many believe that after they pass away they join the life essence of the world, Ark's realm. Though others think that their souls move onto new lives like a never ending cycle. With his main attraction to the sea and water he mainly lives around as the seawings mainly look towards him with his natural power with water.

Fundamentals:
- Life is most precious above all else
- Hatchlings are the closest to life at the purest
- Never use force for your own desires
- Force can only be used for self defence or for others
- One cannot kill as life is life no matter what one has done they will be judged in time
- Help those who are in need
- Support each other
- Respect everyone along with your family the most
- Peace is the way forward, its the only way to achieve true happiness

Seawings:
The Seawings are the core of the religion as they believe in peace and the power of the sea, especially with Arkhor being part of the time before his powers where revealed. Even with him visiting the tribe with his family still living within the palace. Along with Shine as a previous Seawing the tribe look towards them for guidance and admire their powers. Providing them a sense of safety, as their previous leaders still live along side and visit them.

Temples
Arkratikin has only a few temples mainly around the seawing area where they worship other gods along side, with Ark not really wanting to be worshipped he never forced any ideals only some fundamentals to follow by to aim for a better life, bringing good to the world. The temples themselves are fairly simple with being an open area with generally a fountain or water source being the centre of attention, sometimes amazing water formations where created to symbol Ark's power with water and creation. Candle light mainly was used as it symbolised life for being a burning flame which can bring light and good its surroundings yet eventually burning out.

Objects & Symbolism
The main objects for showing and inspiring the religion include sea objects, from shells to coral. With many different colours and shapes these show creation and the connection to the sea, even some seawings wear shells or light blue stones and gems found on the seabed. Any connections to the sea are symbolised to Ark as the colour Blue and special objects. Being fairly open some dragons wear custom created jewellery from the stones and shells from the sea. Most believers can easily get a hold of shells and other objects as they don't really matter in the religion, only to show their beliefs along with thanking the fundamentals to aim for a better life. Hatchlings are almost referred to as gifts from Ark and the other gods, with being the closest to the purest form of life. Many younglings go through rituals who get praised when they reach a certain age of 6 as they are starting to grow up, mainly consisting of feasts and giving of Arkratikin Objects to the of age youngling.


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Re: The Dragon God and Goddesses Religions

Post by Storm on Wed Dec 23, 2015 3:25 pm

How can Storm become a god? I would want him to be the god of weather.
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